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Type: BOOK - Published: 2002 - Publisher: Taylor & Francis
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Pages: 261
Pages: 261
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis
Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.
Language: en
Pages: 547
Pages: 547
Type: BOOK - Published: 2003 - Publisher: Addison Wesley Longman
The computer entertainment industry drives many of the advances in computing technology, and the second volume of "3D Games" shows how to use advanced technique
Language: en
Pages: 458
Pages: 458
Type: BOOK - Published: 2011 - Publisher: Taylor & Francis
The DVD and companion website will include 20 fully built and rigged models to animate with; over 50 tutorials on how to build and animate these models; 140 2D
Language: en
Pages: 608
Pages: 608
Type: BOOK - Published: 2022-06-30 - Publisher: Packt Publishing Ltd
Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a compl