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Language: en
Pages: 276
Pages: 276
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
Language: en
Pages: 231
Pages: 231
Type: BOOK - Published: 2020-10-14 - Publisher: CRC Press
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of
Language: en
Pages: 50
Pages: 50
Type: BOOK - Published: 2010 - Publisher: Foris Force
An in-depth guide to the process of digitizing motions from the acquisitions stages all the way to the animation enhancement and file integration phases. Provid
Language: en
Pages: 32
Pages: 32
Type: BOOK - Published: 2019-08-01 - Publisher: Bellwether Media
Many are familiar with Andy Serkis’s groundbreaking motion capture role as Gollum in the Lord of the Rings film series. But motion capture has come a long way
Language: en
Pages: 544
Pages: 544
Type: BOOK - Published: 2009-10-13 - Publisher: Morgan Kaufmann
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids,