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Language: en
Pages: 248
Pages: 248
Type: BOOK - Published: 2008 - Publisher: Association of College & Research Libraries
This book aims to show how librarians in colleges and universities of varying sizes, populations, and locations have successfully incorporated gaming into their
Language: en
Pages: 315
Pages: 315
Type: BOOK - Published: 2020 - Publisher:
"Games of all kinds, from breakouts and escape rooms to traditional board game collections, are often featured in academic library instruction, programming, and
Language: en
Pages: 247
Pages: 247
Type: BOOK - Published: 2014-01-28 - Publisher: McFarland
Librarians are beginning to see the importance of game based learning and the incorporation of games into library services. This book is written for them--so th
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2006 - Publisher: ALA Editions
In this issue of Library Technology Reports, Jenny Levine illustrates how librarians can reap positive gains by proactively, creatively, and affordably integrat
Language: en
Pages: 300
Pages: 300
Type: BOOK - Published: 2015-02-28 - Publisher: IGI Global
Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does