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Language: en
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Pages: 614
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Language: en
Pages: 417
Pages: 417
Type: BOOK - Published: 2004-10-06 - Publisher: Pearson Education
As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps y
Language: en
Pages: 715
Pages: 715
Type: BOOK - Published: 2007-03-29 - Publisher: Penguin UK
In this fascinating survey of everything from how sounds become speech to how names work, David Crystal answers every question you might ever have had about the
Language: en
Pages: 529
Pages: 529
Type: BOOK - Published: 2017-08-02 - Publisher: CRC Press
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid fo