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An Architectural Approach to Level Design
Language: en
Pages: 474
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press

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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Level Design
Language: en
Pages: 400
Authors: Rudolf Kremers
Categories: Computers
Type: BOOK - Published: 2009-10-21 - Publisher: CRC Press

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Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Level Design
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Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

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In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
Video Game Level Design
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Pages: 192
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Type: BOOK - Published: 2021-07-15 - Publisher: Bloomsbury Publishing

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Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Fundamentals of Software Architecture
Language: en
Pages: 422
Authors: Mark Richards
Categories: Computers
Type: BOOK - Published: 2020-01-28 - Publisher: O'Reilly Media

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Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. T